<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Apophysis 3D Revealed &#187; gradient browser</title>
	<atom:link href="http://apophysisrevealed.com/apo3dblog/tag/gradient-browser/feed" rel="self" type="application/rss+xml" />
	<link>http://apophysisrevealed.com/apo3dblog</link>
	<description>Using Apophysis 3D to Explore Stereoscopic Flame Fractals</description>
	<lastBuildDate>Fri, 11 Dec 2009 19:42:55 +0000</lastBuildDate>
	
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Gradient Files</title>
		<link>http://apophysisrevealed.com/apo3dblog/2009/02/gradient-files</link>
		<comments>http://apophysisrevealed.com/apo3dblog/2009/02/gradient-files#comments</comments>
		<pubDate>Fri, 13 Feb 2009 09:21:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gradients]]></category>
		<category><![CDATA[Adjust Panel]]></category>
		<category><![CDATA[ApoMap]]></category>
		<category><![CDATA[clipboard]]></category>
		<category><![CDATA[color sample]]></category>
		<category><![CDATA[container]]></category>
		<category><![CDATA[converter]]></category>
		<category><![CDATA[gradient]]></category>
		<category><![CDATA[gradient browser]]></category>
		<category><![CDATA[Map file]]></category>
		<category><![CDATA[smooth palette]]></category>
		<category><![CDATA[source image]]></category>
		<category><![CDATA[UGR file]]></category>
		<category><![CDATA[utility]]></category>

		<guid isPermaLink="false">http://apophysisrevealed.com/apo3dblog/?p=91</guid>
		<description><![CDATA[
ApoMap
This little program is helpful in designing your own gradients but it&#8217;s not the only way to go.
In the Adjust panel under the Gradient tab there are four small buttons on the bottom right corner. The first one is &#8220;copy gradient to clipboard.&#8221; The next is &#8220;paste gradient from clipboard.&#8221; The third one is &#8220;open [...]]]></description>
			<content:encoded><![CDATA[<p id="top" />
<h2>ApoMap</h2>
<p><span style="color: #ccffcc;"><strong>This little program is helpful</strong></span> in designing your own gradients but it&#8217;s not the only way to go.</p>
<p>In the <em><strong>Adjust</strong></em> panel under the <em><strong>Gradient</strong></em> tab there are four small buttons on the bottom right corner. The first one is <strong>&#8220;copy gradient to clipboard.&#8221;</strong> The next is <strong>&#8220;paste gradient from clipboard.&#8221;</strong> The third one is <strong>&#8220;open gradient browser.&#8221;</strong> The last one says <strong>&#8220;Smooth Palette.&#8221;</strong></p>
<p>The first two are pretty self explanatory but it might be helpful to understand the last two. The <em><strong>gradient browser</strong></em> is a handy tool to open and explore previously saved collections of gradients for <em><strong>Apophysis.</strong></em> When you save gradients from the program it saves them in container files called UGR files. Each one can contain a large number of gradients identified with names. It is helpful to organize them so that only similar gradients exist in each one but that&#8217;s up to you to organize.</p>
<p>The <em><strong>smooth palette</strong></em> button opens a menu where you can navigate to any <strong>bmp</strong> or<strong> jpg</strong> image file. Once you&#8217;ve selected an image file, the program will analyze the file and create a new gradient based on colors that it samples at random from the image. For best results, prepare ahead of time by copying just small portions of image files from which to sample. Often a single source image can provide many smaller color samples.</p>
<p>You can use any digital image as a source for gradients, including painting small image files in a graphics program. This gives you a bit more control over the results.</p>
<p>Once the gradient is made, it loads into Apo and your Flame will be painted with the new colors. Remember to Right-click the gradient area and save the gradient in a convenient UGR file.</p>
<p>Gradients can be loaded into ApoMap from the clipboard, which makes it convenient for fine tuning a gradient to match your current flame, or you can design new gradients from scratch by drawing with the RGB tool.</p>
<p>The thing to be aware of is that <em><strong>ApoMap</strong></em> saves gradients in Fractint <em><strong>map</strong></em> files instead of <strong>UGR</strong> files. There is only one gradient in each <em><strong>map</strong></em> file. The <em><strong>gradient browser</strong></em> can open both <strong>UGR</strong> and <strong>MAP</strong> files.  A directory for Map files can fill up with a couple dozen files quickly, but using them in Apo one at a time is not very convenient. To get better organized it&#8217;s handy to stuff all those Map files into one or two UGR files.</p>
<p><a title="Datagram on devArt" href="http://datagram.deviantart.com/" target="_blank">Datagram</a> has written a handy utility that will do exactly that. It works real well and is very convenient and It&#8217;s called the <a title="Map to UGR converter" href="http://datagram.deviantart.com/art/Map-to-UGR-Converter-Compiler-17398315" target="_blank">Map-to-UGR-Converter-Compiler</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://apophysisrevealed.com/apo3dblog/2009/02/gradient-files/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
